/*
#ifndef _SCRIPTENGINE_H
#define _SCRIPTENGINE_H

#include <string>
#include "angelscript.h"
#include "scriptbuilder.h"


using namespace std;



#ifndef SAFE_RELEASE
#define SAFE_RELEASE(x) if( x ) { (x)->Release(); (x) = NULL; }
#endif


const char 	MAIN_MODULE[]		= "MainModule";



class ScriptEngine : public CScriptBuilder
{
public:


	

};

//Script Engine pointer
extern ScriptEngine aScriptEngine;

#endif
*/
